by Ds Johnson
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Shazmpt has been prepared his whole life to complete the prophecy; however until recently, he was unaware of his true identity as a powerful war wizard.
Hidden on an island in a time realm not his own, he must now search for ancient relics in order to stop the growing evil in the world. All he wanted was to hunt in his beloved forest, but is thrown into a world of sea serpents, dungeons, enchanted castles, miniature men, and air buffs.
Driven by duty and hindered by self-doubt, he is sent on a quest to unite the magical realms once more. He must learn to harness his good and evil powers, but will he survive the shadow…?